Saturday, January 24, 2009

FEAR 2 demo is fucking sweet.

It is.

Downloaded the demo on Steam. You can also get the demo from the linked website. It's coming to PS3 and 360, so console people will get to enjoy FEAR 2 the same time as us PC folks. Sorry Wii people, this is not for you.

Anyways, the motion blur plus hi-res textures made my card chunder a bit, but the game looks fantastic. Even on medium settings it looks impressive. Much like the original FEAR and Crytek's Farcry and Crysis, the sequel looks to show what a game engine is capable of.

Personally, I love this stuff. And not just FEAR (it was a fucking awesome game) and FEAR 2, but the whole engine war and the uncanny valley. CoD4 was a phenomenal game, and not just because of its story, but also because of its engine. The depth of field blurring that was used was some of the more realistic I've seen. Gears of War 2 implemented depth of field blur as well, though I think it functions a bit poorly. The use of motion blur in FEAR 2 adds such a great deal of realism to the visual effects that at times the game looks almost eerily life-like. Which is made even more unnerving when you're wandering the corridors of an elementary school as desks and chairs move by themselves, the cries of a woman sobbing rings through your ears, and you can hear your heart pounding loudly through your speakers.

Story-wise, its the same-old. It's Suspense/Horror/Survival. Alma's back and she's fucking up shop. The funny thing is, your teammates... well, I don't wanna ruin it. It's pretty funny and leaves you shouting, "what the hell do you think you're doing!? Don't do that!" The gunplay is still incredible. You can shoot people in half and blow off limbs. The particle effects are amazing. The lighting is moody, creepy, sparse, and your flashlight helps a lot less than in the first FEAR. Plenty of gore spatter on the walls,floors, ceilings. Found a dismember head in a toilet. The music actually seems a lot creepier, as if that was possible. Slow-mo is still ass-tons of fun and is actually needed now. The mech combat was incredibly fun, but felt a bit overpowered. Kind of how the Death From Above mission felt in CoD4.

My only complaint about the demo would be that its too damn short.




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